Privacy
Morse Station is a game that teaches Morse code. It has no accounts, no passwords and no email sign-up, and it shows no advertising. This page describes everything it stores about you, in plain terms, because the list is short.
What is stored
- Two random identifiers, kept as cookies. One (
msid) says which operator this browser is playing; the other (msdev) says which operators have been saved in this browser. Both are 32 random hexadecimal characters, generated on the server, and last a year. They are not linked to anything else about you. - The operator name you type. Letters, spaces, full stops, apostrophes and hyphens only, up to 30 characters. It is your choice entirely, and it does not have to be your real name. It is shown publicly on the honour board alongside your experience points and best keying speed, so please do not use anything you would rather keep private.
- Your progress. Experience points, rank, which lessons and missions you have finished, your fitted equipment, your settings, and per-attempt scores and keying speeds. Individual attempt records are deleted automatically after 180 days.
What is not stored
No email address, no password, no phone number, no contacts, no location, no advertising identifier, and no IP address. Your network address is used only in memory, for a few seconds, to limit how fast requests can arrive; it is never written to disk.
Who else sees it
Nobody. Your data is not sold, rented or shared, and there are no advertising or analytics services in the game — no third-party scripts of any kind are loaded.
The game does use two outside services, neither of which receives anything about you. Lesson and mission text is written in advance using Anthropic's Claude and stored in the game; a running server makes no such requests. The chief's and the watch officer's spoken lines are recorded in advance using Replicate, and only lines written by the game itself can ever be sent for recording — your operator name is never spoken and player-typed text cannot reach either service.
What is kept on your device
To keep the game quick and to avoid downloading the same thing twice, your device stores the game's own files, its artwork, and the spoken lines you have already heard. Spoken lines are limited to about 60 megabytes and the oldest are discarded first. You can see how much space is in use, and clear the spoken lines, under Options. Clearing your browser's site data for this site removes all of it, along with the cookies above.
Deleting your operator
Open Options and choose DELETE OPERATOR. You will be asked to type the operator name to confirm. The operator, the progress, the attempt history, the device link and the place on the honour board are removed from the server immediately and permanently. There is no recovery.
One thing to be aware of: if you used SAVE to export an operator to a file, that file is your own copy on your own device and it will still restore the progress — as a new operator, with a new identifier — even after you have deleted the original. Delete the file too if you do not want that.
If you have uninstalled the game and cannot reach Options, write to iainmcintosh@gmail.com and say which operator name to remove. See also deleting an operator.
Children
Morse Station is not directed at children and is listed for players aged 13 and over.
Your rights and contact
You can ask what is held about you, ask for it to be corrected, or ask for it to be erased, by writing to iainmcintosh@gmail.com. Because there is no account system, please include the operator name so the right record can be found. If this page changes, the date at the top changes with it.